Welcome to the Cellular Automaton Editor. Here you can add/remove possible cell states. All states with their colors will be shown in the table. Below, you can then create transition rules which define how the state of a cell changes depending on its neighbours.
Click anywhere on the canvas once you started the CA to return here.
| State Name | Color |
|---|
| Add Transition from to ... | |
| always | |
| if the amount of neighbours is than/to | |
| randomly with propability | |
| From state | to state |
|---|
| Default state: | |
| Randomly initialize (%) of cells to |
Examples can be loaded by clicking on the links below. There is currently
no way to load a JSON description back into the website because i have not
written a validator yet. If you feel lucky, open the console and assign to
game_description. You need to call updateStates()
afterwards to update the GUI.